![]() ![]() Up to three grenades can be held at once, and they automatically regenerate over time once used. Holding down will cause Arbiter to instantly detonate a grenade at close range, causing a hard knockdown on both him and his opponent. Holding Forward will make the throw arc larger, holding Back will make the throw arc smaller. Detonates after three seconds, which can harm both the opponent and Arbiter and causes stagger.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |